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Связанная статья: Hosting a server
This documentation explains the uses of all configuration fields in the server configuration file config_gameplay.txt.
Main server settings
Main server settings that are required for verification.
Change server name, player count, etc.
Config Field | Description | Default Value | Introduced in version | Removed in version |
---|---|---|---|---|
server_name | Server name displayed in the server list. | My Server Name | - | (Not removed) |
player_list_title | Server name displayed only in the server browser. | default (Default makes it use the server_name value for both) | - | - |
player_list_title_rate | The amount of time (in seconds) between refreshing the title of the player list" | default | - | (Not removed) |
serverinfo_pastebin_id | Set pastebin id used for the info tab on the server browser. | 7wV681fT | - | (Not removed) |
server_ip | IP Address of the server used for joining from the server browser.
Note: When set to "auto" server will try to get its own public IP address. |
auto | - | (Not removed) |
max_players | Max amount of players that can be connected to the server at once. | 20 | - | (Not removed) |
server_tickrate | How many frames per second | 60 | - | - |
contact_email | Contact email address for the server owner or administration. | N/A
Note: this field must be manually added to the server config. |
- | (Not removed) |
port_queue | Which ports will be used for connecting through the server. | - 7777 - 7778 - 7779 - 7780 - 7781 - 7782 - 7783 - 7784 |
- | 9.0.0
(Removed for dedicated servers only) |
lobby_waiting_time | The waiting time before the game starts | 20 | 9.0.0 | (Not removed) |
use_reserved_slots | Enable the reserved slots or not | true | 9.0.0 | (Not removed) |
ipv4_bind_ip | Set the IPV4 of the server | 0.0.0.0 | 9.0.0 | (Not removed) |
ipv6_bind_ip | Set the IPV6 of the server | :: | 9.0.0 | (Not removed) |
Gameplay settings
Settings which change the actual gameplay in some way.
General
Change warhead and intercom timers, friendly fire, etc.
Config Field | Description | Default Value | Introduced in version | Removed in version |
---|---|---|---|---|
afk_time | How many seconds someone can be AFK in their spawn location before being kicked | 90 | - | (Not removed) |
constantly_check_afk | False | - | (Not removed) | |
intercom_cooldown | Intercom cooldown after use in seconds. | 120 | - | (Not removed) |
intercom_max_speech_time | Amount of time a player can use the intercom in seconds. | 20 | - | (Not removed) |
auto_round_restart_time | Length of time after the round has ended for the round to restart in seconds. | 10 | - | (Not removed) |
friendly_fire | Enable or disable friendly fire for humans. | false | - | (Not removed) |
friendly_fire_multiplier | 1 | - | (Not removed) | |
warhead_tminus_start_duration | Countdown timer until the warhead detonates in seconds. (Minimum 70, maximum 120) | 90 | - | (Not removed) |
human_grenade_multiplier | Grenade damage multiplier for humans. | 0.7 | - | (Not removed) |
scp_grenade_multiplier | Grenade damage multiplier for SCPs. | 1 | - | (Not removed) |
lock_gates_on_countdown | Forces the entrance gates to be open when the warhead is counting down. | true | - | (Not removed) |
isolate_zones_on_countdown | Locks all checkpoints when the warhead is counting down. | false | 8.0.0 | (Not removed) |
open_doors_on_countdown | Forces all normal doors and checkpoints to be open when the warhead is counting down. | true | - | (Not removed) |
allow_playing_as_tutorial | Allows players to play as the tutorial class. | true | - | (Not removed) |
914_mode | Sets how 914 operates on players
(Options: DroppedAndPlayerTeleport, Inventory, DroppedAndInventory, Held, DroppedAndHeld, Dropped) |
DroppedAndPlayerTeleport | 9.0.3 | (Not removed) |
keep_items_after_escaping | Sets when a player escapes if the old items fall on the ground | true | 9.0.0 | (Not removed) |
096_destroy_locked_doors | Sets if SCP 096 can destroy locked doors | true | 9.0.0 | (Not removed) |
no_holidays | Disable the holidays and other generation event (like Halloween) | false | - | (Not removed) |
allow_disarmed_interaction | Allowed handcuffed player to interact with door or elevator | false | - | (Not removed) |
sinkhole_slow_amount | How much the sinkhole makes the player slower | 30 | 9.0.3 | (Not removed) |
sinkhole_spawn_chance | The spawn chance to spawn a sinkhole (0 to disable) | 0 | 9.0.3 | (Not removed) |
Spawning/RNG
Change spawn chances, patterns, etc.
Config Field | Description | Default Value | Introduced in version | Removed in version |
---|---|---|---|---|
minimum_MTF_time_to_spawn | Minimum time it can take from the last wave for a new one to spawn. | 280 | - | (Not removed) |
maximum_MTF_time_to_spawn | Maximum time it can take from the last wave for a new one to spawn. | 350 | - | (Not removed) |
maximum_MTF_respawn_amount | The amount of player who can respawn. | 15 | 9.0.3 | (Not removed) |
maximum_CI_respawn_amount | The amount of player who can respawn. | 15 | 9.0.3 | (Not removed) |
priority_mtf_respawn | Should MTF be a top priority for a respawn team? | true | - | (Not removed) |
use_crypto_rng | Enables better randomness for generation by using cryptograhic random number generator (RNG).
Note: Cryptograhic RNG uses more CPU to generate numbers. |
false | 8.0.0 | (Not removed) |
ci_respawn_percent | Chance for Chaos Insurgents to spawn in a wave. | 35 | - | (Not removed) |
ci_on_start_percent | Chance for Chaos Insurgents to spawn at round start (Replaces Facility Guards). | 10 | - | (Not removed) |
team_respawn_queue | Pattern in which the classes spawn at round start. | 40143140314414041340 (Designed for 20 players) | - | (Not removed) |
server_forced_class | Forced class on round start. | -1 (-1 = random) | - | (Not removed) |
map_seed | Force single map seed for all rounds. | -1 (-1 = random) | - | (Not removed) |
Spawn Tickets
Config Field | Description | Default Value | Introduced in version | Removed in version |
---|---|---|---|---|
respawn_tickets_mtf_initial_count | The starting count for NTF Respawn Tickets | 24 | 10.0.0 | (Not removed) |
respawn_tickets_ci_initial_count | The starting count for Chaos respawn Tickets | 14 | 10.0.0 | (Not removed) |
respawn_tickets_mtf_classd_cuffed_escape_count | The amount of tickets MTF get for letting a Disarmed Class D escape | 1 | 10.0.0 | (Not removed) |
respawn_tickets_mtf_scientist_escape_count | The amount of tickets MTF get for letting a Scientist Escape | 1 | 10.0.0 | (Not removed) |
respawn_tickets_mtf_scp_hurt_escape_count | The amount of tickets MTF get for damaging an SCP | 1 | 10.0.0 | (Not removed) |
respawn_tickets_ci_classd_escape_count | The amount of tickets CI get for letting a Class D Escape | 1 | 10.0.0 | (Not removed) |
respawn_tickets_ci_scientist_cuffed_escape_count | The amount of tickets CI get for letting a Disarmed Scientist escape | 2 | 10.0.0 | (Not removed) |
respawn_tickets_ci_scientist_died_count | The amount of tickets CI get for killing a Scientist | 1 | 10.0.0 | (Not removed) |
respawn_tickets_ci_scp_item_count | The amount of tickets CI get when a Class-D or Chaos uses an SCP item | 2 | 10.0.0 | (Not removed) |
respawn_tickets_mtf_scp_hurt_interva | The percentage of health an SCP must lose to trigger the 'scp_hurt' tickets. | 25 | 10.0.0 | (Not removed) |
Stamina
Config Field | Description | Default Value | Introduced in version | Removed in version |
---|---|---|---|---|
stamina_balance_use | The amount of stamina that is drained from running | 0.05 | 10.0.0 | (Not removed) |
stamina_balance_immunity | The time (in seconds) that newly-spawned players can sprint without consuming stamina | 3 | 10.0.0 | (Not removed) |
stamina_balance_regen_cd | The seconds that must pass before stamina starts regenerating after the player stops sprinting | 1 | 10.0.0 | (Not removed) |
stamina_balance_regen_speed | How fast the stamina regenerates multiplier | 1 | 10.0.0 | (Not removed) |
stamina_balance_walk_speed | Multiplier for human walk speed. | 1.2 | 10.0.0 | (Not removed) |
stamina_balance_sprint_speed | Multiplier for human sprint speed | 1.05 | 10.0.0 | (Not removed) |
Pocket Dimension
Change exit counts, exit rooms, etc.
Config Field | Description | Default Value | Introduced in version | Removed in version |
---|---|---|---|---|
pd_exit_count | Amount of exits in the pocket dimension. | 2 | - | (Not removed) |
pd_random_exit_rids | Rooms in which a player can appear once they escape. | - | (Not removed) | |
pd_random_exit_rids_after_decontamination | Rooms in which a player can appear once they escape after decontamination. | - | (Not removed) | |
pd_refresh_exit | Randomize exits in pocket dimension once a player escapes. | false | - | (Not removed) |
Disarmer
Change team disarming, team changing.
Config Field | Description | Default Value | Introduced in version | Removed in version |
---|---|---|---|---|
commander_can_cuff_mtf | Allow the MTF Commander to disarm other MTF. | true | - | 9.0.0 |
mtf_can_cuff_researchers | Allow MTF to disarm Scientists. | true | - | (Not removed) |
ci_can_cuff_class_d | Allow Chaos Insurgents to disarm Class-Ds. | true | - | (Not removed) |
cuffed_escapee_change_team | If a player escapes while disarmed they will switch team. (Class-D/Chaos Insurgent <> Scientist/MTF) | default (default = true) | - | (Not removed) |
Spawn Protection
Change spawn protection time and teams affected.
Config Field | Description | Default Value | Introduced in version | Removed in version |
---|---|---|---|---|
spawn_protect_disable | Disable spawn protection | true | - | (Not removed) |
spawn_protect_time | Spawn protection length in seconds. | 30 | - | (Not removed) |
spawn_protect_team | Spawn protection enabled for selected team(s). | 1, 2 (MTF, Chaos Insurgents) | - | (Not removed) |
spawn_protect_allow_dmg | Allow spawn protected players to deal damage. | true | - | (Not removed) |
Grenade Chain Reactions
Change how many grenades can be activated by other grenades.
Config Field | Description | Default Value | Introduced in version | Removed in version |
---|---|---|---|---|
grenade_chain_limit | Maximum amount of greandes that can be activated by single grenade. | 10 (-1 = unlimited | 0 = no chain reaction) | - | (Not removed) |
grenade_chain_length_limit | How many grenades can be chained in a row. | 4 (-1 = unlimited | 0 = no chain reaction) | - | (Not removed) |
Security & Anticheat
Change activated anticheat protections, port querys, etc.
Recommended to not be changed from what it is by default.
Config Field | Description | Default Value | Introduced in version | Removed in version |
---|---|---|---|---|
online_mode | Enables connection to central servers.
Note: disabling this will disable:
|
true | - | (Not removed) |
ip_banning | Enables IP banning.
Note: disable this if you are using eg. proxy, firewall or Anti DDoS system that changes IP addresses from players to own. |
true | - | (Not removed) |
enable_whitelist | Allows only whitelisted users to join. | false | - | (Not removed) |
hide_from_public_list | Hides server from server browser. | false | - | (Not removed) |
forward_ports | Enables automatic port forwarding.
Note: router must have enabled UPnP support to make this work. |
true | - | (Not removed) |
enable_query | Enables query protocol (TCP port). | false | - | (Not removed) |
query_port_shift | Determines shift between game port and query port. | 0 | - | (Not removed) |
query_use_IPv6 | Enables query over IPv6 protocol. | true | - | (Not removed) |
administrator_query_password | Sets administrator password for query procol. | none | - | (Not removed) |
enable_sync_command_binding | N/A | false | 8.0.0 | (Not removed) |
anti_player_wallhack | N/A | default | - | 9.0.0 |
noclip_protection_output | Enables noclip protection logging. | false | - | 9.0.0 |
speedhack_protection_output | Enables speedhack protection logging. | false | - | 9.0.0 |
ratelimit_kick | Kicks user after exceeding commands rate limits (otherwise just disallows command execution). | true | - | (Not removed) |
Administration Broadcast
Change broadcasts for kicks and bans, their duration and message.
Config Field | Description | Default Value | Introduced in version | Removed in version |
---|---|---|---|---|
broadcast_kicks | Enable broadcasts for player kicks. | false | 8.0.0 | (Not removed) |
broadcast_kick_text | Text that is displayed when a player gets kicked. | %nick% has been kicked from this server. | 8.0.0 | (Not removed) |
broadcast_kick_duration | Broadcast message duration in seconds. | 5 | 8.0.0 | (Not removed) |
broadcast_bans | Enable broadcasts for player bans. | true | 8.0.0 | (Not removed) |
broadcast_ban_text | Text that is displayed when a player gets banned. | %nick% has been banned from this server. | 8.0.0 | (Not removed) |
broadcast_ban_duration | Broadcast message duration in seconds. | 5 | 8.0.0 | (Not removed) |
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