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	<id>https://ru.scpslgame.com/index.php?action=history&amp;feed=atom&amp;title=Data%2FDoors</id>
	<title>Data/Doors - История изменений</title>
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	<updated>2026-05-02T11:17:01Z</updated>
	<subtitle>История изменений этой страницы в вики</subtitle>
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	<entry>
		<id>https://ru.scpslgame.com/index.php?title=Data/Doors&amp;diff=4394&amp;oldid=prev</id>
		<title>TARE104KA: Новая страница: «&lt;!--Light Containment Zone --&gt; {{#subobject: |door = Hallways |type = Standard (Light) |keycard = None |strength = Level 2 |hp = 150 }} {{#subobject: |door = GR18 Entrance |type = Blast Gate |keycard = None |strength = Level 5 |hp = None }} {{#subobject: |door = Class-D Cell Door |type = Standard (Light) |keycard = None |strength = Level 2 |hp = 170 }} {{#subobject: |door = Inner Airlock Doors |type = Standard (Light) |keycard = None |strength = Level 2 |hp...»</title>
		<link rel="alternate" type="text/html" href="https://ru.scpslgame.com/index.php?title=Data/Doors&amp;diff=4394&amp;oldid=prev"/>
		<updated>2025-12-19T14:17:15Z</updated>

		<summary type="html">&lt;p&gt;Новая страница: «&amp;lt;!--Light Containment Zone --&amp;gt; {{#subobject: |door = Hallways |type = Standard (Light) |keycard = None |strength = Level 2 |hp = 150 }} {{#subobject: |door = GR18 Entrance |type = Blast Gate |keycard = None |strength = Level 5 |hp = None }} {{#subobject: |door = Class-D Cell Door |type = Standard (Light) |keycard = None |strength = Level 2 |hp = 170 }} {{#subobject: |door = Inner Airlock Doors |type = Standard (Light) |keycard = None |strength = Level 2 |hp...»&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;!--Light Containment Zone --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|door = Hallways&lt;br /&gt;
|type = Standard (Light)&lt;br /&gt;
|keycard = None&lt;br /&gt;
|strength = Level 2&lt;br /&gt;
|hp = 150&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|door = GR18 Entrance&lt;br /&gt;
|type = Blast Gate&lt;br /&gt;
|keycard = None&lt;br /&gt;
|strength = Level 5&lt;br /&gt;
|hp = None&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|door = Class-D Cell Door&lt;br /&gt;
|type = Standard (Light)&lt;br /&gt;
|keycard = None&lt;br /&gt;
|strength = Level 2&lt;br /&gt;
|hp = 170&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|door = Inner Airlock Doors&lt;br /&gt;
|type = Standard (Light)&lt;br /&gt;
|keycard = None&lt;br /&gt;
|strength = Level 2&lt;br /&gt;
|hp = 170&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|door = LCZ/HCZ Checkpoint Doors&lt;br /&gt;
|type = Checkpoint&lt;br /&gt;
|keycard = CA&lt;br /&gt;
|strength = Level 5&lt;br /&gt;
|hp = 80&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|door = SCP-914 Entrance&lt;br /&gt;
|type = Blast Gate&lt;br /&gt;
|keycard = CC1&lt;br /&gt;
|strength = Level 5&lt;br /&gt;
|hp = None&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|door = TC01 Control Room&lt;br /&gt;
|type = Standard (Light)&lt;br /&gt;
|keycard = CC2&lt;br /&gt;
|strength = Level 2&lt;br /&gt;
|hp = 200&lt;br /&gt;
|room = TC01&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|door = TC01 Test Chamber&lt;br /&gt;
|type = Standard (Light)&lt;br /&gt;
|keycard = Terminal&lt;br /&gt;
|notes = Can only be opened/closed via a computer terminal&lt;br /&gt;
|strength = Level 2&lt;br /&gt;
|hp = 150&lt;br /&gt;
|room = TC01&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|door = LCZ Armory Door&lt;br /&gt;
|type = Standard (Light)&lt;br /&gt;
|keycard = AA1&lt;br /&gt;
|strength = Level 2&lt;br /&gt;
|hp = 200&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Heavy Containment Zone --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|door = Hallways&lt;br /&gt;
|type = Standard (Heavy)&lt;br /&gt;
|keycard = None&lt;br /&gt;
|strength = Level 2&lt;br /&gt;
|hp = 150&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|door = HCZ Armory Door&lt;br /&gt;
|type = Standard (Light)&lt;br /&gt;
|keycard = AA1&lt;br /&gt;
|strength = Level 2&lt;br /&gt;
|hp = 200&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|door = SCP-049&amp;#039;s Armory Door&lt;br /&gt;
|type = Standard (Light)&lt;br /&gt;
|keycard = AA2&lt;br /&gt;
|strength = Level 2&lt;br /&gt;
|hp = 200&lt;br /&gt;
|room = 049Room&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|door = SCP-049&amp;#039;s Chamber Door&lt;br /&gt;
|type = Blast Gate&lt;br /&gt;
|keycard = None&lt;br /&gt;
|strength = Level 5&lt;br /&gt;
|hp = None&lt;br /&gt;
|room = 049Room&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|door = SCP-173&amp;#039;s Chamber Door&lt;br /&gt;
|type = Blast Gate&lt;br /&gt;
|keycard = None&lt;br /&gt;
|strength = Level 5&lt;br /&gt;
|hp = None&lt;br /&gt;
|room = 049Room&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|door = Micro H.I.D. Armory Door&lt;br /&gt;
|type = Standard (Light)&lt;br /&gt;
|keycard = AA3&lt;br /&gt;
|strength = Level 2&lt;br /&gt;
|hp = 200&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|door = SCP-079 Entrance &lt;br /&gt;
|type = Blast Gate&lt;br /&gt;
|keycard = CC2&lt;br /&gt;
|notes = Gate is locked until all Generators are engaged&lt;br /&gt;
|strength = Level 5&lt;br /&gt;
|hp = None&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|door = SCP-106 Entrance &lt;br /&gt;
|type = Checkpoint&lt;br /&gt;
|keycard = CC2&lt;br /&gt;
|strength = Level 3&lt;br /&gt;
|hp = 700&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|door = HCZ/EZ Checkpoint Doors&lt;br /&gt;
|type = Checkpoint&lt;br /&gt;
|keycard = CA&lt;br /&gt;
|strength = Level 5&lt;br /&gt;
|hp = 80&lt;br /&gt;
|room = HCZ/EZ Checkpoint&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|door = HCZ/EZ Checkpoint Side Door&lt;br /&gt;
|type = Standard (Window)&lt;br /&gt;
|keycard = CA&lt;br /&gt;
|strength = Level 2&lt;br /&gt;
|hp = 90&lt;br /&gt;
|room = HCZ/EZ Checkpoint&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|door = HCZ/EZ Checkpoint&amp;#039;s Blast Gate&lt;br /&gt;
|type = Blast Gate&lt;br /&gt;
|keycard = None&lt;br /&gt;
|strength = Level 5&lt;br /&gt;
|hp = None&lt;br /&gt;
|room = HCZ/EZ Checkpoint&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Entrance Zone --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|door = Hallways&lt;br /&gt;
|type = Standard (Window)&lt;br /&gt;
|keycard = None&lt;br /&gt;
|strength = Level 2&lt;br /&gt;
|hp = 90&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|door = Intercom Door&lt;br /&gt;
|type = Standard (Window)&lt;br /&gt;
|keycard = IA&lt;br /&gt;
|strength = Level 2&lt;br /&gt;
|hp = 100&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|door = Gate A &amp;amp; Gate-B&lt;br /&gt;
|type = Blast Gate&lt;br /&gt;
|keycard = GA&lt;br /&gt;
|strength = Level 5&lt;br /&gt;
|hp = None&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--Surface Zone --&amp;gt;&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|door = Hallways&lt;br /&gt;
|type = Standard (Window)&lt;br /&gt;
|keycard = None&lt;br /&gt;
|strength = Level 2&lt;br /&gt;
|hp = 90&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|door = Warhead Control Room&lt;br /&gt;
|type = Standard (Light)&lt;br /&gt;
|keycard = None&lt;br /&gt;
|strength = Level 2&lt;br /&gt;
|hp = 170&lt;br /&gt;
}}&lt;br /&gt;
{{#subobject:&lt;br /&gt;
|door = Gate-B Tunnel Entrance&lt;br /&gt;
|type = Blast Gate&lt;br /&gt;
|keycard = None&lt;br /&gt;
|strength = Level 5&lt;br /&gt;
|hp = None&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>TARE104KA</name></author>
	</entry>
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